And this is the other thing about the size of the cognitive surplus we’re talking about. It’s so large that even a small change could have huge ramifications. Let’s say that everything stays 99 percent the same, that people watch 99 percent as much television as they used to, but 1 percent of that is carved out for producing and for sharing. The Internet-connected population watches roughly a trillion hours of TV a year. That’s about five times the size of the annual U.S. consumption. One per cent of that is 98 Wikipedia projects per year worth of participation.
I think that’s going to be a big deal. Don’t you?
This is not a feature request, more an idea.
I would suggest to hide likes/dislikes as an experiment. You might still want to notify users (even though this could be a setting).
My rationale being is that the whole like/subscriber count is part what’s wrong with social networks. Why not make the whole thing ephemeral. If somebody likes something I posted, send a quick notification, but don’t persist it and don’t show it.
What if eros (ἔρως) were a buck-passing game?
What if love were a game played according to the rules of the curse from the Japanese horror film Ringu? (Whoever watches the cursed video tape dies in seven days unless the tape is copied and “passed” to someone else.) The name ‘Ring’ has the double meaning of a telephone ring (un glas, a death knell) and of a coterie that involves itself in an illicit activity. What if all of love were such a ring? And what if the entirety of the field called culture were the side-effect of an elaborate attempt to conceal the exploitative nature of the ring game?